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[05:09:27] <BigJerk> SVN--> Induane commited r148 to peragro_art with log message: Updated house model number 2 to use some static LOD. The pillars mesh now has 2, levels, high and low. The high has been reduced in polys to 2250 polys and the, low detail version of them is 836 polies. Hopefully the town layout will perform, much better., (+0, -0).
[05:15:14] <BigJerk> SVN--> Induane commited r149 to peragro_art with log message: Forgot to uvmap the low detail mesh., (+0, -0).
[17:41:02] <BigJerk> SVN--> Induane commited r150 to peragro_art with log message: House models pillar meshes now have static LOD applied to them. There are two, sets, a low and high detail mesh. The high detail mesh is still 3,204 faces but, the low detail model is a little over 1,000 faces. Of all the houses, this one, will probably see the most benefit from the LOD as the house occurs frequently, and the reduction percentage is greater., (+0, -0).