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[00:11:01] <DragonRift> I have common.h now
[00:11:04] <DragonRift> for them clouds
[00:11:07] <DragonRift> if anyone wants it
[00:11:54] <sueastside> DragonRift: link us
[00:12:13] <DragonRift> its not uploaded lol
[00:12:23] <sueastside> well upload it then :)
[00:12:40] <DragonRift> www.ragecomm.com/dropbox/common.h
[00:12:51] <DragonRift> grr
[00:13:03] <sueastside> http://www.ragecomm.com/dropbox/Common.h :)
[00:13:15] <DragonRift> :p
[00:13:29] * thebolt didn't get the original link..
[00:13:53] <sueastside> and thats not carmacks function :D
[00:15:41] <thebolt> so, where to get it? ;)
[00:15:43] <sueastside> thebolt: www.ragecomm.com/dropbox/volumeClouds.tgz
[00:15:59] * sueastside pokes PK
[00:17:05] <thebolt> so, what license is the code under?
[00:18:08] <sueastside> thebolt: since DragonRift is donating it if we convert it to CS i presume it will be gpl...
[00:18:40] <josePhoenix> I need to make a license called CMAL "If, in the course of using this product, it explodes, deletes things, kills your neighbors, or just doesn't work, I don't care and you can't sue me over it."
[00:18:45] <josePhoenix> Cover-my-arse license
[00:18:50] <thebolt> well, gpl is no good for CS stuff.. and unless it is explicitly stated somewhere .. ;)
[00:19:00] <Ind|Running> weee :D
[00:19:20] <josePhoenix> Ind|Running, you're obviously off your nut.
[00:19:26] Ind|Running changed nick to: Induane
[00:19:31] <Induane> off my nut? Why?
[00:19:40] <josePhoenix> Running?
[00:19:57] <josePhoenix> I mean, it's okay if the police are chasing out.
[00:20:00] <josePhoenix> *you
[00:20:05] <josePhoenix> damn muscle memory...
[00:20:11] <Induane> :D
[00:20:13] <Induane> I like runnning
[00:20:15] <josePhoenix> But... for /fun/?
[00:20:21] <Induane> Right
[00:20:33] <josePhoenix> Like I said, off your nut.
[00:20:33] <sueastside> josePhoenix: hes been gone for 15minutes, it was prolly around the house, if he can even make that...
[00:20:55] <Induane> Was gone 22 minutes - but was only running for 15 minutes - little over 2 miles is all
[00:21:04] <DragonRift> sueastside: its MIT licence
[00:21:04] <Induane> yesterday we ran at the river trais for 40 minutes
[00:21:07] <DragonRift> so its provided as is
[00:21:14] <Induane> trails*
[00:21:19] <Induane> so today was a recovery dayu
[00:21:37] <Induane> ahh DragonRift you got your volumetric clouds ?
[00:21:38] <Induane> :D
[00:21:47] <Induane> does that mean you're going to give the water plugin? :D
[00:22:03] <josePhoenix> DragonRift, got a screenshot of volumetric clouds?
[00:22:19] <DragonRift> not actively
[00:22:48] <DragonRift> I have yet to get it to compile myself
[00:22:49] <DragonRift> lol
[00:23:08] <Induane> hehe :(
[00:24:26] <Induane> Hmmm the moving water is a nice effect :D
[00:25:32] <DragonRift> our water?
[00:26:25] <Induane> nah my water
[00:26:29] <Induane> no plugin for it so its all mesh
[00:26:43] <DragonRift> ours uses a water mesh factory
[00:26:44] <DragonRift> :p
[00:26:45] <Induane> two sided genmesh animated to move a little bit
[00:26:54] <Induane> I know yours - I dont have that available
[00:27:43] <josePhoenix> Induane, zeraph made some water like that for the very early version of the cmp
[00:27:54] <DragonRift> cmp?
[00:27:58] <Induane> really? :( didn't know of that
[00:28:03] <Induane> Community Modeling Project I did for PS
[00:28:10] <Induane> unless josePhoenix is talkin of a new one
[00:28:20] <josePhoenix> http://cmp.ps-mc.com/settings/lakescape/#1
[00:28:32] <josePhoenix> it would move up and down and stuff
[00:28:42] <Induane> ahh
[00:28:44] <Induane> very nice
[00:28:48] <Induane> didn't think of it till recnetly
[00:28:54] <Induane> Wish I'd noticed that :(
[00:29:02] <josePhoenix> zeraph was cool :| he shouldn't have left
[00:29:10] <Induane> zeraph left PS ?
[00:29:12] <josePhoenix> now he's just sitting around and not modelling >:|
[00:29:13] <josePhoenix> yes
[00:29:45] <sueastside> Induane: want a shader that shows some animated ripples for the water?
[00:30:38] <Induane> Ohh you have them?
[00:30:44] <Induane> course I'd have to compile it in wouldn't I
[00:31:40] <sueastside> no, just a simple shader + normalmap...
[00:32:04] <Induane> ahh
[00:32:10] <Induane> I was thinking of an animated mng
[00:32:41] <sueastside> animated mng would work too, but thats a bit of a resource hog...
[00:33:14] thebolt changed nick to: thebolt|zzz
[00:33:27] <Induane> ahh it is?
[00:33:34] <Induane> I was thinking I could do it in only 3 frames
[00:33:47] <Induane> don't know much about it all though
[00:33:50] <sueastside> night thebolt|zzz, not forgetting anything i hope? :)
[00:34:10] <thebolt|zzz> sueastside: not as far as i know ;)
[00:34:17] <sueastside> Induane: well thats what i was told :)
[00:34:43] <josePhoenix> Shaders are a closed book to me :|
[00:34:58] <DragonRift> lol
[00:35:09] <josePhoenix> Hush DragonRift
[00:35:15] <DragonRift> what
[00:35:17] <josePhoenix> The Santa-Dragon will eat you
[00:35:24] <DragonRift> lol
[00:35:32] <DragonRift> merry fkin ho ho
[00:35:37] <sueastside> thebolt|zzz: [23:36:21] <@thebolt> pretty basic, but sure.. give me an hour or two and i might commit something
[00:36:01] <josePhoenix> A crime? Act of adultery? A speech to memory? >.>
[00:36:07] <thebolt|zzz> sueastside: might ;)
[00:36:54] <DragonRift> lol
[00:37:24] <Induane> santa dragon?
[00:37:39] <sueastside> damn it, should have edited it out :)
[00:37:39] <josePhoenix> Induane, right.
[00:37:39] <Induane> lol
[00:37:39] <Induane> Hmmm iddn't know of the santa dragon
[00:37:40] <josePhoenix> He comes down the chimney and lights your fireplace.
[00:37:41] <Induane> should I be afraid of it?>
[00:37:49] <josePhoenix> Only if you're DragonRift.
[00:38:01] <Induane> But he has dragon built right into his name
[00:38:08] <Induane> shouldn't the dragon like him?
[00:38:13] <sueastside> anyone here modeled a hog before?
[00:38:15] <josePhoenix> He's competition, Induane :P
[00:38:46] <Induane> a hog?
[00:38:46] <josePhoenix> I mean, if everyone can light their own fireplaces with dragon-breath-flame-things, they'll stop believing in Santa-Dragon
[00:38:48] <Induane> I modeled a joking pig
[00:38:53] <Induane> like a tube shaped pig
[00:39:12] <sueastside> josePhoenix: dragon's rift, isnt that like describing the derriere of a dragon then?
[00:39:23] <josePhoenix> Hm, good point
[00:39:41] <Induane> Unless he means he has a rift with dragons... like they were buddies then some dragon slept with his gf and now there is a rift between them...
[00:39:48] <sueastside> Induane: nah i need a real looking one, nvm...
[00:39:49] <josePhoenix> Perhaps it makes Santa-Dragon feel... exposed.
[00:40:19] <Induane> sorry sueastside I"m not much good with modeling things that look like animals
[00:40:49] <DragonRift> santa is not coming!
[00:40:49] <DragonRift> hr got a DUI
[00:40:52] <DragonRift> lol
[00:40:55] <DragonRift> he*
[00:41:12] <sueastside> hmm according to urbandict rift means "To fornicate with underage girls." so hes molesting little girl baby dragons?
[00:42:48] <sueastside> the wolf, dragonfly and the horse worked out, guess ill try a hog next then :)
[00:43:33] <DragonRift> wtf u smoking
[00:43:34] <DragonRift> lol
[00:43:52] <Induane> lol I don't know
[00:43:56] <Induane> but it made my side hurt
[00:44:06] <Induane> from laughing
[00:44:19] <Induane> because it made no sense... Don't know why I laughed actually
[00:44:33] <sueastside> lol no am laughing
[00:44:36] <sueastside> *now
[00:44:48] <DragonRift> Rift is a fictional wormhole in the science fiction television series Doctor Who
[00:44:58] <Induane> Why do we laugh at things that don't make sense.
[00:45:08] <Induane> Ohh Doctor Who - I almost watched that once!
[00:45:26] <sueastside> didnt like the remake, never watched the original...
[00:45:56] <Induane> hehe
[00:46:07] <Induane> I rewatched all of Firefly again
[00:46:13] <DragonRift> http://upload.wikimedia.org/wikipedia/commons/a/af/Worm3.jpg
[00:46:15] <sueastside> yeah me too :)
[00:46:30] <sueastside> thats a wormhole!
[00:46:32] <Induane> I also re-rented serenity.
[00:46:33] <Induane> but need to watch that
[00:46:52] <DragonRift> a rift is a worm hole
[00:46:52] <DragonRift> lol
[00:46:59] <Induane> I know what a wormhole is ! :D
[00:47:01] <Induane> silly!
[00:47:23] <Induane> Its one of those pesky infinities that tend to crop up using some of einsteins equations regarding space time
[00:47:24] <sueastside> still need to do that, but i hate watching serenity, all my favorite people dieing, really rubs in that there will be no more seasons :(
[00:48:02] <Induane> sueastside they could easily ignore the contents of the movie when they continue the serie
[00:48:07] <Induane> series*
[00:48:09] <Induane> IF they continue it
[00:48:12] <Induane> he still says he wants to
[00:48:22] <Induane> and its got an insane cult following
[00:48:47] <sueastside> DragonRift: what about quitting your game and start giving some money to the firefly people?
[00:49:19] <Induane> nah that wouldn't work... but if you have enough moulah you might be good to donate to the free ryzome campaign
[00:49:39] <DragonRift> sueastside: lol, yeah right
[00:54:04] <sueastside> Induane: :O didnt knew they went bankrupt :s
[00:54:38] <Induane> yea
[00:54:38] <Induane> the open source community is trying to purchase it
[00:54:43] <Induane> already raised over 100k
[00:54:43] <sueastside> played the closed alpha back then...
[00:54:47] <Induane> dunno if its too late though
[00:55:09] <sueastside> looked promessing...
[00:55:21] <Induane> http://www.ryzom.org/
[00:55:35] <josePhoenix> Induane, just nitpicking, but they have pledges of 100k, not that much real money
[00:56:01] <Induane> fsf donated 60k
[00:56:03] <Induane> but yea pledges
[01:03:55] <josePhoenix> damnation
[01:04:03] <josePhoenix> how do you paint an alpha detail layer?
[01:05:17] <Induane> ?/
[01:06:30] <josePhoenix> figured it out :D
[01:09:48] <Induane> :)
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[01:35:14] <Induane> hmm going to have to rethink this lighting scheme alot
[01:35:20] <Induane> if I am going to do all the lighting dynamic
[01:35:58] <sueastside> Induane: in the cave?
[01:36:02] <Induane> yea
[01:36:08] <Induane> there are several hundred lights there
[01:36:10] <Induane> well
[01:36:12] <Induane> over a hundred
[01:36:39] <sueastside> Induane: what are those lights, the flames and the plants?
[01:36:47] <Induane> each fungi has limited distance lights trangulating it
[01:36:52] <Induane> so 3 per fungi
[01:37:01] <Induane> and a few per flames as well yes
[01:37:48] <sueastside> the fungi is rather static i think, so we could use lightmaps for that, and a single psuedo dynamic for the fires ...
[01:38:07] <Induane> ok I'll leave the funi then
[01:38:28] <Induane> the fires have several lights too so that the lighting on the poles and lanterns they are in is smoother
[01:38:36] <Induane> but I'll try some more tests
[01:39:59] <sueastside> Induane: actually glowtext for the fungi parts that light up and a single light in the middle or do you want the light to be in the plants shape somewhat?
[01:42:03] <Induane> glowtext?
[01:42:18] <Induane> whats glowtext?
[01:42:26] <sueastside> glow texture, defines the parts that glows
[01:42:47] <Induane> Didn't know about it
[01:42:53] <Induane> How do I do that?
[01:43:05] <Induane> The whole thing is supposed to glow though
[01:43:35] <sueastside> Induane: do you have a pic of the plants?
[01:43:44] <sueastside> how it supposed to look...
[01:43:45] <Induane> yes one moment
[01:44:21] <Induane> http://img176.imageshack.us/my.php?image=shot5jx2.png
[01:44:29] <Induane> they should look something like that
[01:45:22] <sueastside> Induane: wouldnt the ends shine more brightly?
[01:45:30] <Induane> Might be cooler
[01:45:38] <Induane> But I don't know how to accomplish that
[01:46:17] <sueastside> sec
[01:48:11] <sueastside> Induane: make a greyscale image(black and white, heightmap like) with the areas that light up in white, and unlit stuff in black, and lesser stuff in grey, in blender under material add another layer(if ambient shader is set) tex glow should appear and add the image there...
[01:48:58] <sueastside> you can also set glow pulse speed, to make it flicker a bit...
[01:49:18] <Induane> very cool
[01:49:22] * Induane copies it down
[02:17:02] <DragonRift> merry fuckin ho ho everyone
[02:20:16] <joseAway> merry fucking go away, DragonRift \o
[02:32:15] <DragonRift> ...
[02:32:24] <DragonRift> what did I do to you joseAway
[02:32:25] <DragonRift> :/
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[03:27:44] <joseAway> DragonRift, bah, humbug >:|
[03:27:59] <joseAway> I love you, really <3
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[10:00:48] <DragonRift> Merry Xmas all
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[13:03:49] <Induane> genjix! :D
[13:04:58] <genjix> hi Induane
[13:37:37] <thebolt> hey Induane , genjix
[13:37:52] <Induane> :D hey
[13:37:56] <sueastside> hey genjix Induane
[13:37:57] <genjix> yar
[13:38:00] <Induane> yar!!!
[13:38:06] <Induane> Merry Christmas!
[13:38:09] <sueastside> pickle jar
[13:38:12] <thebolt> arrr! no talk-like-a-pirate-day today ;)
[13:38:54] <Induane> arr aye matey!
[13:39:44] <thebolt> (it's september 19th ;)
[13:40:15] genjix changed nick to: whirm
[13:40:18] <whirm> yarrrr!
[13:40:21] whirm changed nick to: genjix
[13:40:22] <genjix> :)
[13:41:06] <genjix> http://void.printf.net/
[13:41:21] <sueastside> nice poem
[13:55:21] <thebolt> so, anyone managed to secure any good loot? ;)
[13:59:30] <CyaNox> ay
[13:59:35] <sueastside> arrr
[13:59:54] <sueastside> lots of jebus food and iced tea
[14:00:46] <sueastside> and even more later, sigh
[14:01:40] <CyaNox> heh ... quite funny ... I start looking for some class names (CCamera CFrustum) and find the complete source of DR's code ... :p .. And that in in 30 seconds I sat behind my pc before eating brunch with family.
[14:02:47] <sueastside> with exe included, for the lazy people...
[14:02:58] <CyaNox> yup
[14:03:29] <CyaNox> all thanks to <3 Google Code Search ... ;D
[14:03:39] <sueastside> theres such a thing?
[14:03:43] <CyaNox> yup
[14:03:49] <CyaNox> http://www.google.com/codesearch?q=ccamera+cfrustum&hl=en&btnG=Search+Code
[14:06:02] <PK> CyaNox: well, to be completely honest, it's not even DR's code :)
[14:06:20] <CyaNox> it aint I know ... I read license.txt
[14:06:37] <PK> maybe I can search for the windows code there too :)
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[15:20:21] <sueastside> oke im off to see the other side...
[15:20:29] <Induane> lol ok
[15:20:29] <Induane> :D
[15:20:40] <Induane> Just got the last image renamed and re-uvmapped
[15:20:46] <sueastside> of the family, hopefully back around midnight, so i can still do some work...
[15:20:48] <genjix> sueastside, turn away from the light.
[15:20:52] <Induane> gonna go take my kids to grandmas house though :D
[15:21:30] <sueastside> think ill play with some shaders and leave the sky stuff to thebolt ...
[15:22:07] <Induane> :D
[15:23:33] <sueastside> animated water ripples for Induane, animated stream(possible waterfall use) and some rain ripples...
[15:23:50] <Induane> :D cool!
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[16:49:33] <iceeey> hi
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[20:12:29] * thebolt pokes CyaNox
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[21:50:51] <CyaNox> I wonder why JohnTitor did not bark on those commits
[21:50:55] <CyaNox> he should have barjed
[21:51:32] <thebolt> i had to kill the client
[21:51:53] <thebolt> after commit was done (the files were in there when checking via web) but before the svn process finished
[21:52:14] <CyaNox> yeah that happens when the post commit hook messes up
[21:52:30] <CyaNox> I thought I fixed that but something is weird again.
[21:52:48] <CyaNox> btw ... there is a timeout in it but its about 15 minutes or so