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[00:42:46] <thebolt> morning Induane ;)
[00:42:49] <Induane> hola :D
[00:57:43] * Induane hugs thebolt
[01:02:42] <thebolt> hi Induane
[01:02:44] <thebolt> how's your day?
[01:02:51] <Induane> looking up
[01:02:58] <Induane> now that I'm home from work
[01:03:00] <Induane> how about you?
[01:03:17] <thebolt> decent
[01:03:34] <Induane> just decent?
[01:03:50] <Induane> :
[01:04:08] <thebolt> well, i experienced some troubles sleeping last night.. which is _very_ uncommon..
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[01:06:26] <thebolt> and i am not feeling at all sleepy atm even though it is 1:06 :/.. so i'll rewatch some movie i've already seen many times and see if i can get tired..
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[16:02:41] <Induane> sueastside !!
[16:02:46] <Induane> http://vaalnor.mine.nu/4bug/Screenshot.png
[16:03:01] <Induane> http://vaalnor.mine.nu/4bug/Screenshot-1.png
[16:03:03] <Induane> http://vaalnor.mine.nu/4bug/Screenshot-2.png
[16:03:05] <Induane> http://vaalnor.mine.nu/4bug/Screenshot-3.png
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[18:15:20] <Induane> wb
[18:41:08] * Induane hugs sueastside
[18:41:58] * sueastside glomps Induane
[18:42:07] <thebolt> hi Induane , sueastside
[18:42:15] <sueastside> hey thebolt
[18:42:21] <sueastside> nice timing, just got home :)
[18:42:36] <thebolt> :)
[18:42:38] <thebolt> had a nice day?
[18:42:52] <sueastside> was at work, what do you think?
[18:43:45] <thebolt> heh, you don't enjoy your work?
[18:43:47] <thebolt> ,)
[18:44:32] <sueastside> i think only ashley does...
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[18:45:53] <Induane> hehe
[18:45:58] <Induane> I enjoy her work too
[18:45:59] <Induane> :)
[18:46:04] <Induane> see my screenies sueastside ?
[18:46:09] * Induane is glomped
[18:46:13] <sueastside> sec
[18:46:21] <sueastside> reading up...
[18:48:05] <Induane> Not much different - but a nice little tower - texture needs work but I think it will turn out nicely. Then it will be time to add some foilage
[18:48:51] <thebolt> hm, i think the lod settings could be tweaked a bit too, it is a bit blocky
[18:48:56] <thebolt> but in general nice :)
[18:49:31] <Induane> well right now I don't have a good material map either - so I have the splating distance way too high
[18:50:29] <sueastside> Induane: nice as always
[18:51:55] <sueastside> one detail though, how do you get to the tower? :)
[19:08:49] <Induane> heh look at it
[19:08:52] <Induane> its obviously old
[19:08:54] <Induane> disused
[19:09:08] <Induane> but there will be stairs cut into the cliff face
[19:09:15] <Induane> starting near the base of the waterfall
[19:10:31] <sueastside> cool
[19:10:39] * sueastside slaps himself, get to work!
[19:11:28] * sueastside opens msvc
[19:12:02] <sueastside> Please mister! Don't make me code, I'm an artist, I really am!
[19:12:19] * Induane makes sueastside code
[19:12:22] <thebolt> :-)
[19:14:21] <sueastside> Induane: Dont make me come over there and make you do the castle texture!
[19:15:01] <genjix> that castle is awesome :)
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[19:15:24] <sueastside> you scared me!, damn you lurkers!
[19:16:07] <thebolt> :-)
[19:16:08] <sueastside> cool my disappear spell worked !!
[19:20:28] <Induane> lol!
[19:20:46] <Induane> the texture needs totally redone on the tower
[19:20:50] <Induane> it'll work for now though
[19:22:08] <Induane> let me know when your castle is totally done though
[19:22:12] <Induane> I will take a shot at texturing it
[19:23:25] <Induane> you want a real coding project someone?
[19:23:36] <Induane> Something super duper useful
[19:23:37] <Induane> :)
[19:23:42] <sueastside> like?
[19:23:48] * Induane looks at all teh raised hands volunteering
[19:24:19] <Induane> A quick utility to autogenerate a basematerial image based on the texture splatting
[19:24:34] <Induane> I keep going into high views with the camera and taking a top down screenshot
[19:24:47] <Induane> while its far far far better than vertex colors its still not perfect
[19:25:02] <sueastside> f00d
[19:25:05] <Induane> it would be nice to be able to get a useable basematerial automatically
[19:25:06] <Induane> HAH!
[19:25:08] <Induane> I scared you!
[19:25:43] <sueastside> no really f00d they yelled like 10minutes ago, but wanted to see what you were gonna say :)
[19:39:23] <sueastside> Induane: hmm ill think about the issue, was gonna do some research on terrain already anyways...
[19:39:27] <Induane> ok
[19:39:34] <Induane> its the one thing that drives me most insane
[19:39:54] <sueastside> what are the other things? :)
[19:40:20] <Induane> not being able to blend two textures on genmeshes
[19:40:29] <Induane> sort of like is done with terrain
[19:40:35] <Induane> and lack of shader documentation
[19:40:42] <Induane> those are my top 3
[19:43:13] <sueastside> whoops better get started on that :)
[19:44:49] <Induane> haha
[19:44:53] <Induane> jsut the top one
[19:45:00] <Induane> it affects me the most
[19:45:24] <Induane> plus I am wondering about the effects of basematerial on nearly vertical structures like cliffs
[19:46:55] <sueastside> Induane: yeah saw that too, dont know of a good way (oblivion for example uses seperate meshes for vertical cliffs, although lining up textures with the terrain sounds like a PITA with that :s )
[19:47:54] <thebolt> well, the texture mapping on a terrains is very easy
[19:48:05] <thebolt> so it should be pretty easy to get textures lined up.. at least in theory ;)
[19:48:54] <Induane> I may just change to simple genmeshes for the cliffs
[19:48:58] <sueastside> coders make everything sound so easy, have you actually tried? :P
[19:49:10] <thebolt> sueastside: nope :)
[19:49:16] <thebolt> i said should, not is ;)
[19:50:22] <sueastside> even if you get the texture mapping right, different shaders, normal direction, clipping, might still show the seam...
[19:51:16] <thebolt> yea, sure, getting the texture right is probably the easy part
[19:52:51] <Induane> not that getting it right would be actually that easy
[19:53:03] <Induane> It would be nice to figure somethingelse out
[19:53:03] <sueastside> maybe i just need to write an app like oblivion's and generate nice terrain+ textures and tree/foliage/rock placement, with some erosion algo etc...
[19:53:22] <Induane> sounds like alot of work
[19:53:22] <Induane> :D
[19:53:43] <sueastside> Induane: dont worry ill just boss thebolt around :P
[19:53:49] <Induane> I'd rather a handy cs command line tool that looks at a world file and makes you a materialmap :)
[19:54:05] <Induane> ./basemapgen brantsawsomemap.zip
[19:54:07] <Induane> weeee
[19:54:28] <sueastside> Induane: with the same technique you do? place cam, screenshot, presto?
[19:54:57] <thebolt> i think it would be simpler just to combine the materialmap parts into a basemap in software
[19:55:01] <thebolt> (i mean if you write such a tool..)
[19:57:10] <Induane> mine is imperfect
[19:57:19] <Induane> because the camera is not orthographic
[19:57:39] <Induane> so even perfectly lined up its not a rectangular texture - it is slightly off
[19:57:45] <Induane> and hard to generate in high resolutions
[20:00:01] <sueastside> 1) read textures scales and textures from world 2) generate mipmaps 3) blit the mipmaped textures into a new texture based on materialmap and scale 4) write out texture, sounds easy enough :P
[20:00:37] <Induane> is that a gosh way harder than it should be thing?
[20:04:33] <Induane> or that it shouldn't be that hard
[20:04:37] <sueastside> dont think so, CS seems to have the api for it, just need to figure out how to process the image data
[20:06:01] <Induane> cool
[20:06:18] <Induane> there used to be a program that sorta did it I think already
[20:06:31] <sueastside> in cs?
[20:06:59] <thebolt> sueastside: well, the texture blitting stuff is to overwrite a texture, it won't do blending etc
[20:07:09] <thebolt> also i think it is better to generate mipmap after the process
[20:09:21] <sueastside> hmm, you want it before or else the basemap will look to crisp/sharp and doing it afterwards might blend/pixelate it to much perhaps... or am i wrong?
[20:11:41] <Induane> I doubt it will look that sharp once its on the terrain
[20:14:13] <Induane> I was thinking that heightmapgen also did some stuff with the basematerial
[20:14:19] <Induane> but I never got the thing working correctly
[20:15:12] <Induane> I'm probably wrong though
[20:16:56] <sueastside> lol kitchensink keeps cracking me up...
[20:17:39] <Induane> ?
[20:17:53] <sueastside> Induane: http://www.crystalspace3d.org/docs/online/api-1.0/structiKitchenSink.php
[20:18:17] <sueastside> its so that no one can say "It has everything but a kitchensink." :P
[20:18:40] <thebolt> :)
[20:18:48] <thebolt> i don't think there is any implementation of that interface though ;)
[20:19:09] <sueastside> hmm maybe ill make that my first CS commit then :P
[20:20:12] <Induane> lol what the crap :D
[20:21:25] <sueastside> theres also a ASCII cow somewhere, i believe in the Copy On Write stuff somewhere
[20:21:46] <sueastside> ah! http://www.crystalspace3d.org/docs/online/api-1.0/classCS_1_1CowWrapper.php
[20:22:11] <thebolt> :-)
[20:22:45] <sueastside> its one of the joys when keeping a close eye on the commit ML :D
[20:24:32] <sueastside> hmm its the only joy :P
[20:24:37] <theboltEatingStu> :-)
[20:26:23] * sueastside falls asleep...
[20:42:05] <Induane> ??
[20:42:30] <sueastside> im soo sleepy....
[20:42:43] <sueastside> its not even 9pm yet :/
[20:47:37] <Induane> buwahaha!
[20:47:40] <Induane> Do waht I do
[20:47:47] <Induane> get up early and excercise
[20:48:02] <Induane> being in good shape makes me feel less tired all the time
[20:48:34] <sueastside> hmm excersise...
[20:48:56] <sueastside> havent done that since, heck who knows :P
[20:53:58] * sueastside tries some pushups....
[20:54:00] <sueastside> 1
[20:54:08] <sueastside> ....
[20:54:10] <sueastside> 1
[20:54:14] <sueastside> ....
[20:54:22] <sueastside> 1.5
[20:54:23] <sueastside> ....
[20:56:47] * Induane hauls up sueastside
[20:56:50] <Induane> TWO!
[20:56:56] <sueastside> :D
[20:56:59] <Induane> good job - here are some french fries
[20:58:34] * sueastside gets out the coke, mayo, ketchup, hamburgers, meatballs, ...
[20:59:03] * Induane pours liquid crisco into a cup for sue
[20:59:25] * Induane looks around... hmm I still don't have a basemeaterial gen program..
[20:59:32] * Induane cracks a HUGE Whip!
[20:59:55] <sueastside> its not with a capital s
[20:59:57] <Sueastside_> OH My! What a big whip you have Induane!
[21:00:04] Sueastside_ changed nick to: Induane
[21:00:05] <Induane> I know
[21:02:04] <Induane> I was /clear
[21:02:07] <Induane> My whip is huge
[21:02:12] <Induane> DANG IT!
[21:02:15] * Induane sulks
[21:02:56] <sueastside> Induane: is that a canoe in your pocket or are you just happy to spank me?
[21:03:18] <Induane> Both
[21:03:27] <Induane> Spank Spankl
[21:04:41] <sueastside> You're my prison bitch, my prison bitch.
[21:04:41] <sueastside> you're not like other men
[21:04:41] <sueastside> I'm glad we share a prison cell,
[21:04:41] <sueastside> when lights go out at ten
[21:04:51] theboltEatingStu changed nick to: thebolt
[21:05:01] <sueastside> wb thebolt
[21:05:47] <Induane> I'm pitching
[21:05:50] <Induane> so you'rethe bitch
[21:05:54] <thebolt> tnx
[21:06:00] * Induane spanks thebolt
[21:06:02] <sueastside> Induane: I got you for a candy bar, and a pack of cigarettes.
[21:08:54] * Induane uses the rock pick he bought from Red to hack up sueastside then tunnel out of the cell
[21:16:13] * sueastside traumatises Induane for life with a final thrust of his hips...
[21:17:06] * Induane dies
[21:17:15] <Induane> (of trauma)
[21:17:27] <sueastside> :)
[21:33:27] * Induane throws hot coffee on sueastside
[21:33:42] <sueastside> AAARGGHGH the after taste!!!
[21:34:48] <thebolt> coffee <3
[21:36:17] <Induane> Coffee is good but I have to be careful and not drink it too much
[21:36:45] * sueastside never ever drinks coffee
[21:38:03] <Induane> why?
[21:38:16] <sueastside> its bitter
[21:42:07] <sueastside> nor do i drink alcohol or smoke, im pretty healthy apart from my eating habits :P
[21:42:40] <Induane> coffee isn't unhealthy except in excess
[21:42:50] <Induane> small regular consumption of wine is good for oyu
[21:42:52] <Induane> you*
[21:43:21] <sueastside> thats what the french governement is trying to make you believe!!
[21:48:12] <Induane> no they want us to think snails are good for us
[21:48:21] <sueastside> :P
[21:49:38] <sueastside> they passed a law to force people to eat those cause they were destroying their grape harvests and the wine profits they use for buying nuclear weapons...
[21:50:50] <Induane> haha
[21:50:52] <Induane> :D
[21:51:07] <France> I"M STILL IMPORTANT!
[21:51:10] <France> I'm still a world power!
[21:51:19] <France> Did I mention I was important?
[21:51:22] <France> Hey I have nukes!
[21:51:48] * France waves a white flag just in case
[21:52:00] <Belgium> We will crush you france for stealing our invention!!! the fries belong to us!
[21:53:13] <Belgium> And no more saving your ass from germany anymore!
[21:53:47] <Belgium> May you arrogant racist pigs burn in hell
[21:54:14] * France taunts Belgium furiously
[21:54:24] <France> You're mother was a hampster!
[21:56:05] * France attacks russia
[21:56:08] <France> brrr
[21:56:09] <France> nevermind
[21:56:10] <France> too cold
[21:56:29] <Belgium> fils de pute!
[21:56:52] * Belgium shoots a redcross tent up France's ass.
[21:57:43] * Belgium launches a few sandbags after it
[22:00:47] Belgium changed nick to: sueastside
[22:01:55] <France> ouchi!
[22:02:01] * France calls the US for help
[22:02:25] <sueastside> enough fighting, everyone should just be nice to on another....
[22:03:35] * France circumvents a few UN sanctions delving deep into scandels
[22:05:18] <thebolt> sounds typically american ;)
[22:06:00] <sueastside> heh
[22:09:42] <France> well - oil for food was run by a french bank
[22:09:44] <France> but it was a french bank IN the united states
[22:09:53] <France> Plus a few US corps were involved
[22:10:14] <France> Though so were some Saudi and Iranian companies as well
[22:10:18] <France> plus russia in general
[22:23:35] France changed nick to: Induane
[22:23:43] <sueastside> wb
[22:23:47] <Induane> thanks!
[22:23:49] <Induane> whooo!!!
[22:24:05] <sueastside> back to an armpit shaving country :P
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[22:30:37] <sueastside> hey armpit
[22:30:41] <sueastside> hey iceeey
[22:30:53] <iceeey> hi sueastside
[22:39:12] <sueastside> hey josePhoenix
[22:39:29] <sueastside> josePhoenix: what have you done with that stuff i told you about shaders?
[22:40:19] <josePhoenix> sueastside, taken it all to heart, logged it, and proceeded to work on something unrelated. But the unrelated thing results in money, so it's cool
[22:40:35] <josePhoenix> I'll employ your mad shaders as soon as I finish ugly web stuff
[22:40:47] <Induane> :)
[22:40:52] * Induane hugs jo
[22:40:56] <josePhoenix> sephoenix
[22:41:40] <thebolt> hi josePhoenix
[22:41:44] <sueastside> josePhoenix: could you paste everything you got on a pt wiki page, id like to mold it into something useful...
[22:42:40] <josePhoenix> heh.... dunno if anyone here knows spanish, but there are two forms of 'to be'. Ser is 'permanent' states of being, and estar is temporary. Mom just answered the phone and said 'hola, estoy gwen'... temporarily being someone..
[22:42:55] <josePhoenix> hahah. spanish funnys.
[22:43:03] <sueastside> *cough*
[22:43:09] <josePhoenix> yis yis
[22:43:20] <sueastside> bamos a fumar una canoa
[22:43:30] <josePhoenix> *vamos
[22:44:19] <sueastside> i keep getting that one wrong :)
[22:45:36] <thebolt> heh, i know two words in spanish.. not sure you should combine them ;)
[22:45:54] <josePhoenix> sueastside, reading the log it doesn't look like you said much technical stuff
[22:46:15] <sueastside> josePhoenix: put it there anyways
[22:47:15] <josePhoenix> not worth a wiki page >.>
[22:47:17] <josePhoenix> http://dpaste.com/6235/
[22:47:34] <sueastside> is that all? cant be :)
[22:47:57] <sueastside> josePhoenix: not that, way way before that..
[22:48:12] <sueastside> it was a talk about writing shaders...
[22:48:14] <josePhoenix> in query?
[22:48:21] <josePhoenix> or in #peragro
[22:48:23] <sueastside> this channel i think
[22:48:29] <josePhoenix> ah
[22:48:33] <josePhoenix> explains why I didn't see it
[22:50:27] <josePhoenix> hmmm
[22:50:52] <josePhoenix> I wonder if apache could use a directive to provide .blend files as 'application/octet-stream' or something that makes it download...
[22:50:58] <josePhoenix> instead of making a text file
[22:51:13] <thebolt> sure
[22:51:14] <Induane> if you figure that out let me know
[22:51:16] <Induane> I hate that
[22:51:22] <thebolt> just add it to the mime bindings list
[22:51:45] <josePhoenix> would application/octet-stream be the correct mime type?
[22:52:12] <thebolt> AddType application/octet-stream .blend in httpd.conf
[22:52:13] <thebolt> yea
[22:52:31] <thebolt> i think so at least
[22:53:56] <josePhoenix> fucking hell. I hate windows. I hate it and its lack of grep.
[22:54:10] <thebolt> well, i have grep on windows ;)
[23:08:05] <sueastside> night
[23:08:29] <josePhoenix> night sueastside
[23:09:01] <thebolt> sleep well
[23:09:31] * sueastside waves some of his sleepiness over to thebolt